An easier way to do this is to park a vehicle where the Marines are dropped off, climb on it, and wait for the Pelican. Aim for the bottom of the Pelican, right near the back entrance. As soon as the Marines have exited the Pelican, jump toward the passenger bay and hold the X button. Be at the top of this staircase before the Pelican begins its descent. This is the point where the Pelican will drop off some more Marines for you. Go to the far staircase between the streets this is the one closer to the building the Marines were in. Another Wraith and two Phantoms will come momentarily, followed by two Pelicans. You will be in a street with a couple of Jackal snipers, two Wraiths, and a couple of Ghosts. Play through Metropolis until you get to the part where you have to rescue some Marines trapped in a building. You won't get far though because it disappears in midair. If you jump onto the Pelican, it will fly off with you on it. If you jump onto the rooftops at the beginning of Outskirts and completely ignore the battle in the first part, a checkpoint will appear and Sergeant Johnson will spawn and begin boarding a Pelican, which will also come. If you jump at the right time, you will be able to land on it, hop off at its descent, and skip a very aggravating part of the level on Heroic and Legendary. A Pelican carrying Fire Team Zulu will begin its descent near the middle of the bridge. This can also be done on the first bridge that you come to. If one would wish to continue the level after the ride, you'd have to hold X to get out again. The checkpoint is always there, regardless of whether you get in or not. When you get in the Pelican at the start of the level, you will always pass through a checkpoint. It is, however, possible to survive if you are playing Co-op mode and one person exits the Pelican at the right spot. If done successfully, you will be able to ride it for a short time. As soon as you are dropped off, it will say " Hold X to ride Pelican" follow the instruction. Using this method, you can explore the area on foot.Īt the beginning of Assault on the Control Room, Pelican Echo 419 will drop you off in a Forerunner building. After that, you must time your jump right to get to the ledge that was to your right at the beginning of the level.
![halo custom edition maps with pelican halo custom edition maps with pelican](http://12.199.124.104/images/files/lg/Hugeass.jpg)
It is also possible to jump onto the top of the Pelican using a boulder at the nose of the ship. The hills span around the perimeter of the map and if you go around them, you will eventually find an unarmed Marine who stands completely still. It will fly around the map, eventually going into the hills and hovering there for the remainder of the level. Walkthroughs Halo: Combat Evolved 343 Guilty Spark Main article: Hidden Marine Easter Egg on 343 Guilty SparkĪt the beginning of 343 Guilty Spark, when you are still in the Pelican for a few seconds, throw a Frag Grenade out of the Pelican this will cause you to stay inside the Pelican.